8 April 2026

Fixing LogRemoteControl: Error: Web Remote Call & other errors

Fixing all your Starrupture server errors

If you see an error like:

LogRemoteControl: Error: Web Remote Call deserialization error ... DedicatedServerSettingsComp does not exist

…it's usually tied to how StarRupture's Server Manager interacts with a server after a save has already been loaded.

This page covers the most common errors and the fastest fixes for LOW.MS servers.


1) "Web Remote Call deserialization error … does not exist"

What it usually means

This commonly appears when you try to use Manage Server / Server Manager after the server has already loaded a save/session.

Fast fix (LOW.MS)

  1. Restart the server in the LOW.MS Control Panel
  2. Wait 60–90 seconds
  3. Join the server via Join Game → Dedicated Server (don't open Manage Server unless you're switching saves)

If you're using DSSettings.txt

If DSSettings is present and the server auto-loads a save on boot, you often don't need Manage Server at all:

  • start server
  • join via Join Game

2) "Server is online but we load into an empty/new session"

Cause

After a restart, the server may not be running the save you expect until it's loaded again.

Fix

  • Admin should do Manage Server → Load Game → Start Game
  • Then everyone joins via Join Game → Dedicated Server

Prevent it (recommended)

Configure DSSettings.txt to always load the correct save on boot.


3) Connection timeout / can't connect

Fast checks

  • Confirm server status is Running in LOW.MS
  • Restart the server and wait 60–90 seconds
  • Try joining with:
    • IP:Port (example 1.2.3.4:7777)
    • or IP only (some builds assume default port)
  • Confirm you're using the Join password (not the Management password)

Ports note

StarRupture uses UDP 7777 for the game and the game port + 1 for the query port (e.g. 7778). On LOW.MS these are configured and open automatically – just use whatever your control panel shows for your specific server. If you changed ports, make sure players have the updated join address.


4) "Wrong password"

  • Players must use the Join password (PlayerPassword)
  • Admins must use the Management password for Manage Server
  • If you're locked out, reset via:
    • delete Password.json (management) and/or PlayerPassword.json (join)
    • restart the server

5) Still stuck?

If you've done all the above and it still won't behave, the quickest "clean" test is:

  1. Restart the server in LOW.MS
  2. Join via Join Game → Dedicated Server
  3. If join works, then the issue is specifically with Manage Server state (save already loaded)
  4. Only use Manage Server when you need to load/change saves, then go back to joining normally
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